package game.ui.controls
{
	import engine.core.*;
	import flash.display.*;
	import flash.events.*;
	import flash.geom.*;
	import game.ui.core.*;
	
	public class RxTutorialTooltip extends RxTooltip
	{
		private var m_background:RxScalableBitmap;
		private var m_autoLayout:Boolean;
		private var m_horizontalAlign:String;
		private var m_verticalAlign:String;
		private static const MAX_WIDTH:int = 200;
		private static const PADDING:int = 20;
		
		public function RxTutorialTooltip()
		{
			super(null, true, false);
			m_arrowWidth = 20;
			m_arrowHeight = 20;
			m_width = 250;
			SetBackgroundColor(0, 14666684, 1);
			ToggleDropShadow();
			m_drawBackground = false;
		}
		
		public function SetBackgroundColor(param1:uint, param2:uint, param3:Number = 0.8) : void
		{
			this.m_backgroundColor = param1;
			this.m_arrowColor = param2;
			this.m_backgroundAlpha = param3;
			InvalidateDisplayState();
		}
	}
}